Development
BioWare announced Mass Effect on October 4, 2005, as an Xbox 360-exclusive game and part of a trilogy.
In January 2007, IGN interviewed BioWare's Casey Hudson, Project Director for Mass Effect. Hudson gave IGN a lot of information about the game, including: the inspiration for the game, details on how BioWare has moved video game morality beyond simple good and evil, and information on character creation and combat.
IGN had another interview with Hudson in August 2007, detailing about the character creation process. That same month, Mass Effect received a release date of November 20, 2007 in North America. BioWare's CEO Ray Muzyka stated "With Mass Effect, BioWare is delivering an incredible next-gen gaming odyssey, our fans will journey through a vast, futuristic universe as they are challenged to make impactful decisions that will determine the very fate of the galaxy." Greg Zeschuk, President of BioWare, stated "The best games bring players into an immersive, realistic world that is fun to explore from beginning to end. We've achieved that in Mass Effect by putting the player at the center of a compelling, cinematic storyline full of realistic characters and hundreds of exciting locations."
Read more about this topic: Mass Effect (video Game)
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