Mario Clash - Gameplay

Gameplay

The objective of the game is to knock all the enemies in a particular level off ledges. This is accomplished by jumping on a Koopa Troopa, picking up its shell, and then throwing it at other enemies to defeat them. Levels consist of two planes, a "foreground" and a "background", with lower, middle, and upper floor on each plane, and 4 pipes connecting different combinations of planes and floors. Some enemies can be defeated with Mario throwing a shell at an enemy on the same plane as himself, while others can only be defeated if Mario throws a shell at an enemy into the background from the foreground, or vice versa. The game's sole usable item is a mushroom, which, when touched, initializes "Fever Time", where Mario's shell throwing defeats any enemy it touches, regardless of its defenses. The game has 99 levels, although the player can only choose to begin from any of the first forty of them. However, the game does not allow for the saving of progress through the games, or high scores, once the game is turned off.

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