Mario Clash - Development

Development

Mario Clash was developed by Nintendo R&D1, with director Gunpei Yokoi, the same team that was responsible for the development of the Virtual Boy itself. His success with the Game Boy line of systems, coupled with the public's general belief that it was too early for the next generation of systems, due to the failure of systems such as the 3DO and the Atari Jaguar, the team brainstormed on different directions that could be taken. The team came up with a system that used 3D images to display conventional 2D graphics, the Virtual Boy being the end result on the hardware end, and Mario Clash and Mario's Tennis the end result on the software end.

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