Development
The game, in development by AlphaDream, was first revealed at E3 2003, where a playable demo of the game was available. A playable demonstration was also available at the Nintendo Gamers' Summit of 2003. Superstar Saga was said to take its inspiration from the Nintendo 64 game Paper Mario, with obvious similarities in gameplay and themes between the two. To link in with the game's comic themes, Nintendo organized an official competition between October and November 2003 in which gamers would try to submit the best knock-knock joke to win a Game Boy Advance SP and a copy of the game. Nintendo employed comedienne Kathy Griffin to choose the winner.
Read more about this topic: Mario & Luigi: Superstar Saga
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