Magic: The Gathering Online - Gameplay

Gameplay

Magic Online is played as an electronic analogue to the physical card game. Digitized artwork reproduces the look of a card game, while users click on cards to play them on a virtual tabletop. Each game is hosted by the server, which applies a rules engine to enforce proper play. The logic for handling card interactions is provided by Perl scripts. Though the rules set as a whole is largely accurate and works well enough for production, it occasionally suffers from bugs. Similarly, built-in engine limitations frequently impose clumsy user interface characteristics such as having to click away a large number of pop-up windows that can be generated by certain cards. This is one of the issues being addressed by the revamped version 3 software.

Players are free to set up or join games of their choice. In addition, official events such as 8-man constructed, limited sealed deck and drafts, as well as larger tournaments take place according to a regular schedule. Entering events requires an investment of sealed packs and/or event tickets, but winners are also rewarded with additional product. Leagues were another method of play, that was not continued in version 3. These were sealed deck tournaments of 256 players that allowed for continuous play over a period of a month.

Read more about this topic:  Magic: The Gathering Online