Story
The story of Lufia & the Fortress of Doom begins, in accordance with an ancient prophecy of the Lufia world, with a massive floating island with a large castle located on it emerging into the sky one dark day. Dubbed the "Fortress of Doom", this castle served as the base of operations for a group of all-powerful beings known as the Sinistrals, who planned to use their strength to bring the world to its knees.
In response, the people sent four of their bravest warriors: Maxim, Selan (Serena in Estopolis Denki), Artea (Arty in Estopolis Denki), and Guy, to infiltrate the dark fortress and destroy the Sinistrals before they could do any harm. The game begins with the player controlling these characters as they prepare to engage the Sinistrals, and eventually defeat them. However, after the battle, the fortress begins to collapse, with Maxim and Selan becoming trapped on the other side of a deep chasm that formed when the Sinistral throne room split apart. Unable to teleport them to safety, Artea and Guy left the falling island alone, and their trapped allies apparently perished when it crashed into the earth below.
Peace reigns for ninety years after the heroes' encounter with the Sinistrals, and the actual game begins nine years after that. The story is told from the perspective of a red-haired boy the player is in charge of naming, and along the way he gets caught up in a struggle to save the world once again from the newly emerged Sinistral army.
Read more about this topic: Lufia & The Fortress Of Doom
Famous quotes containing the word story:
“The history of mens opposition to womens emancipation is more interesting perhaps than the story of that emancipation itself.”
—Virginia Woolf (18821941)
“Our ancestors were savages. The story of Romulus and Remus being suckled by a wolf is not a meaningless fable. The founders of every state which has risen to eminence have drawn their nourishment and vigor from a similar wild source. It was because the children of the Empire were not suckled by the wolf that they were conquered and displaced by the children of the northern forests who were.”
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“We have defined a story as a narrative of events arranged in their time-sequence. A plot is also a narrative of events, the emphasis falling on causality. The king died and then the queen died is a story. The king died, and then the queen died of grief is a plot. The time sequence is preserved, but the sense of causality overshadows it.”
—E.M. (Edward Morgan)