Lone Wolf (gamebooks) - Synopsis

Synopsis

Magnamund, a planet in the universe of Aon, is the focus of battle between the powers of Good, among them Kai (God of the Sun) and Ishir (Goddess of the Moon), and Naar, the evil God of Darkness.

In the north-east of Magnamund's northern continent lies the realm of Sommerlund. Its people, the Sommlending, are devoted followers of Kai. There are those among them, known as Kai Lords or simply 'the Kai', who possess extraordinary innate abilities. Trained from childhood at the Kai Monastery, the Kai Lords are Sommerlund's greatest defense against Naar's agents.

Naar's champions upon Magnamund are the Darklords, who dwell in the scorched wastes of the Darklands, west of Sommerlund. This realm, inhospitable to most life, enables the Darklords to survive on Magnamund - though powerful, they are greatly weakened by the natural atmosphere of their world. Forced to enact their will at a distance, the Darklords wage war with armies of Drakkarim (humans devoted to Naar), Giaks (goblin-like creatures spawned in vast numbers), and other creatures, and are served by agents such as Vordaks (undead with psychic powers) and Helghasts (shapechanging undead).

At the Kai Monastery is a young initiate, given the name Silent Wolf. On the feastday of Fehmarn, when all the Kai Lords gather at the monastery, Silent Wolf is sent to cut wood from the surrounding forest as a punishment for his inattention in class. While he is gone, a surprise attack is launched from the Darklands at several places across Sommerlund. The Monastery is assaulted and the gathered Kai Lords massacred. Rushing back from the woods, Silent Wolf is knocked out by a low-lying tree branch (in the Legends of Lone Wolf novelizations based on the books, it's implied that the branch was placed there by a demi-goddess called Alyss so Silent Wolf would be spared the attack). When he awakes, he finds himself the only survivor. The last of the Kai, he renames himself Lone Wolf and sets out for the capital to inform the King of the loss of the Kai.

It is worth noting that in the re-release version of Flight from the Dark in 2007 by Mongoose Publishing, the beginning of the adventure is slightly different as Silent Wolf takes part in the battle.

The Kai Series (gamebooks 1 to 5) follows Lone Wolf as he rallies the armies of Sommerlund and her ally, Durenor, to repel the invasion, pursues and captures the traitor who brought about the invasion, and survives plots to complete the destruction of the Kai. In Flight from the Dark, Lone Wolf reaches the King in Holmgard who then dispatches him to Durenor to recover the Sommerswerd in Fire on the Water returning to defeat Archlord Zagarna, the head of the Darklords. The third book, The Caverns of Kalte, finds Lone Wolf chasing the betrayer of Sommerlund, Vonotar, in the frozen northern wastes of Kalte. In The Chasm of Doom, Lone Wolf thwarts the resurrection of the first and most powerful Darklord, Vashna. At the end of the series, in Shadow on the Sand, Lone Wolf recovers the Book of the Magnakai, the ancient text which contains the higher lore of the Kai Lords through an encounter with Haakon, the new head of the Darklords. With the massacre of the Kai, and Lone Wolf only an initiate, these teachings were thought to be lost.

The Magnakai Series (gamebooks 6 to 12) continues the tale, with Lone Wolf now a fledging Kai Master striving to understand the Magnakai teachings. The Book of the Magnakai, however, is ancient and incomplete. To perfect his understanding and train a new order of Kai Lords, Lone Wolf must follow the path of Sun Eagle, the first Kai Lord and author of the Book of the Magnakai. Sun Eagle quested for the wisdom encapsulated in the Lorestones of Nyxator, seven orbs scattered across Northern Magnamund. As Lone Wolf begins the same quest, however, war breaks out again. The Darklords have again rallied behind a new leader, Archlord Gnaag, and now hasten their invasion to defeat the Magnakai quest. In The Kingdoms of Terror, Lone Wolf pursues the quest through the war-torn realms to find the Lorestone of Varetta. Castle Death leads Lone Wolf to his first encounter with the Elder Magi and the capture of a second Lorestone in the fortress of Kazan-Oud. The third Lorestone is found in the Danarg swamp in The Jungle of Horrors. An old enemy from Shadow on the Sand is finally defeated in The Cauldron of Fear. Lone Wolf then makes the perilous journey to the edge of the Darklands, deep in the territory of the Darklords. There, in The Dungeons of Torgar, he falls into a void leading beyond the plane of Magnamund. Finding the final two Lorestones and settling the score finally with Vonotar, Lone Wolf is able return to Sommerlund, chronicled in The Prisoners of Time. When Lone Wolf returns to Magnamund, he finds that 11 years have passed and most of the world is under the grip of the Darklords under the leadership of Archlord Gnaag. Ultimately, in The Masters of Darkness, Lone Wolf enters the Darkland capital of Helgedad and brings about the destruction of the Darklords.

The Grand Master Series (gamebooks 13 to 20) continues the story of Grand Master Lone Wolf and introduces the restored order of Kai Lords. With the destruction of the Darklords, Naar and his agents abandon open warfare and seek new paths to dominance, often focused directly on Lone Wolf as the keystone of the forces of Light. In The Plague Lords of Ruel, Lone Wolf meets for the first time Archdruid Cadak, leader of the Cener Druids, and destroys the deadly virus they were creating to wipe out all life on Magnamund. Following that, the closest friend of Lone Wolf, Guildmaster Banedon, is kidnapped. The Kai Grand Master makes haste to save his friend in The Captives of Kaag. Meanwhile, Warlord Magnaarn of Nyras is trying to find the Doomstone of Darke to combine it with the Nyras Sceptre. In The Darke Crusade, Lone Wolf tries to find the Doomstone before the Drakkarim. For the second time, Lone Wolf prevents the resurrection of Darklord Vashna in The Legacy of Vashna. Shortly after, The Deathlord of Ixia comes into possession of the Deathstaff, an item to be used to resurrect Vashna. But while Lone Wolf is away from Sommerlund, Naar attempts to destroy the Kai Monastery for the second time in Dawn of the Dragons. Following his defeat, the Dark God executes a new plan for revenge on Lone Wolf by sending a doppelgänger named Wolf's Bane in the book of the same name. During the mission involving Wolf's Bane, Lone Wolf finds out that Naar had come into possession of the holy Moonstone. In his final mission, the Kai Grand Master infiltrates the Plane of Darkness to retrieve to sacred jewel in The Curse of Naar.

The New Order Series (gamebooks 21 to 32) features a new protagonist, a Grand Master in the Second Order of the Kai and a student of Lone Wolf, who is now Supreme Master. This series allows the player to 'customize' his character by allowing the choice of an individual name (originally, the name was speculated to be Falco Nero, or Black Hawk). Much of the series focuses on attempts by Naar's minions to use remnants of the power of Agarash the Damned, Naar's greatest champion and predecessor to the Darklords. The series is set in Southern Magnamund, center of Agarash's empire which was not featured in the earlier series. In Voyage of the Moonstone, the new protagonist is sent to the Isle of Lorn to return the Moonstone to its creators, the Shianti. However, this book ends midway during the trip, in Elzian. The second part of this adventure plays out in The Buccaneers of Shadaki. After completing this quest, the Grand Master is sent to the Isle of Sheasu to persuade Prince Karvas, heir of the King of Siyen, to return to his homeland to claim the throne before the evil Baron Sadanzo takes it in Mydnight's Hero. In Rune War, the Kai Order goes on a crusade to help the land of Lyris which has been invaded by the forces of Eldenora. The enemy leader, Lord Vandyan, has come into possession of the Runes of Agarash which grants him great power. At the end of the mission to destroy the runes, the Grand Master learns that Lone Wolf has been kidnapped. Similar to The Captives of Kaag, the Grand Master sets out to rescue of his leader in Trail of the Wolf. A year later, in The Fall of Blood Mountain, the Grand Master is sent to help the Kingdom of Bor. Its inhabitants, the dwarves, have freed the evil Shom'zaa who is now wreaking havoc in the caves of this subterranean land. He returns to southern Magnamund in Vampirium, to deal with Autarch Sejanoz of Bhanar, who has found the Claw of Naar, a powerful weapon. After retrieving this artefact from Autarch, the Grand Master escorts Xo-lin, emperor of Chai, to safety as Sejanoz has invaded the neighboring land. The following adventure, The Storms of Chai, which is yet to be published, takes place 18 years later. Just like for the Nyras Sceptre from The Drake Crusade, the Claw of Naar can be coupled with a mystical evil stone to increase its power. This jewel, the Eye of Agarash, is set on the throne of the Khea-Khan (emperor) of Chai and the mission of the Grand Master will be to retrieve it. The following three gamebooks to be published should bring the series to a definitive conclusion.

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