Formation
Lobotomy Software was founded in 1993, when a group of friends working at Nintendo of America left to form their own company, becoming the Creative department of Lobotomy, with the engineering talent coming from Manley and Associates (a company later acquired by Electronic Arts in 1996, and subsequently shut down years after). They originally worked out of co-founder Paul Lange's apartment but soon set up an office in Redmond, Washington. There they began working on various demos, one of which became the first-person shooter PC game, PowerSlave.
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