List of Species in Magic: The Gathering - Goblin

Goblin

A predominantly red-aligned race living throughout the multiverse. Typical goblins are small, with pointed ears, elongated noses, and green skin, though regional variations exist (The continent of Shiv on Dominaria, for example, has at least three dominant races with differing intelligence, stature and skin tone, whilst the Boggarts of Lorwyn/Shadowmoor can come in almost any shape or size). Goblins tend to be impulsive, greedy, and extremely dim-witted, though there are again some exceptions such as Slobad of Mirrodin and the Kyren goblins of Mercadia. Goblins are generally seen as an irritating and occasionally dangerous pest. Dwarven mythology holds that they are the only unnatural element in a multiverse created by their god, Fiers. Goblins brought down the great Dwarven empires of Sarpadia, and were essential menial workers in the Thran Empire (a tradition continued by Urza, an admirer of that lost civilization). Goblins of Ravnica's Izzet guild can be extremely intelligent and eloquent, though their status is restricted by a tradition that holds that they impeded an early agenda of the guild lord Niv-Mizzet and are "owned" by the guild as a result. In the game, Goblins are probably the most enduring single "tribe." Since goblins are so unintelligent they are often expendable in combat. Often they are used to carry explosives into a battle without the know how to get out of the way of the blast. Their flavor text is frequently humorous in nature, pointing out how stupid they are. However their strong mix of speed, swarm tactics and combat trickery means they continue to have a presence in even the toughest of competitive formats.

(Mons's Goblin Raiders, Raging Goblin, Goblin Grenade, Goblin Piker, Empty The Warrens)

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