IT and Communications
Emerging technology | Status | Potentially marginalized technologies | Potential applications | Related articles |
---|---|---|---|---|
4G cellular communication | First commercial LTE networks deployed in Sweden December 2009; candidate systems LTE-advanced and IEEE 802.16m (Mobile WiMAX Release 2) in development | broadband | Pervasive computing | Mobile broadband, mobile TV, Interactive TV, 3D-TV, holographic cameras |
Ambient intelligence | Theory | |||
Artificial brain | Research | Neurological disease's treatments, artificial intelligence | Blue Brain Project | |
Artificial intelligence | Theory, experiments; limited uses in specialized domains | Human decision, analysis, etc. | Creating intelligent devices | Progress in artificial intelligence, technological singularity, applications of artificial intelligence |
Atomtronics | Theory | |||
Augmented Reality | diffusion | |||
Cybermethodology | ||||
Emerging memory technologies T-RAM, Z-RAM, TTRAM, CBRAM, SONOS, RRAM, Racetrack memory, NRAM, Millipede memory | In development | Current memory technologies | ||
Fourth-generation optical discs (3D optical data storage, Holographic data storage) | Research, prototyping | All other mass storage methods/devices, magnetic tape data storage, optical data storage | Storing and archiving data previously erased for economic reasons | Holographic Disc stores Ultra HD big Electronic IT companies are interested in this technology it has bigger capacity than Blu-ray Disc 10x times more than optical storage |
General-purpose computing on graphics processing units | Diffusion of non standardized methods | CPU for a few specialized uses | Order of magnitude faster processing of parallelizable algorithms | |
Machine augmented cognition, exocortices | Diffusion of primitive amplifications; working prototypes of more; theory, experiments on more substantial amplification | Libraries, schools, training, pocket calculators | ||
Machine translation | Diffusion | Human translation of natural languages, in areas where misunderstanding is non-critical and language is formalized | Easier and cheaper cross-cultural communication | |
Machine vision | Research, prototyping, commercialization | Biotic vision and perception, including humans | Biometrics, controlling processes (e.g., in driverless car, automated guided vehicle), detecting events (e.g., in visual surveillance), interaction (e.g., in human-computer interaction), robot vision | Computer vision, pattern recognition, digital image processing |
Mobile collaboration | Development, commercialization | Traditional video-conferencing systems | Extends the capabilities of video conferencing for use on hand-held mobile devices in real-time over secure networks. For use in diverse industries such as manufacturing, energy, healthcare. | |
Optical computing | Theory, experiments; some components of integrated circuits have been developed | Many electronics devices, integrated circuits | Smaller, faster, lower power consuming computing | |
Quantum computing | Theory, experiments, commercialization | Atomtronics, Electronic computing, optical computing, quantum clock |
Much faster computing, for some kinds of problems, chemical modeling, new materials with programmed properties, theory of high-temperature superconductivity and superfluidity | |
Quantum cryptography | Commercialization | Secure communications | ||
Radio-frequency identification | Diffusion of high cost | Barcode | Smartstores - RFID based self checkout (keeping track of all incoming and outgoing products), food packaging, smart shelves, smart carts. See: potential uses | |
Semantic Web or answer machine | Theory, research | Search engines | Making the web machine-readable by annotating data on the web based on its meaning | |
Speech recognition | Research,Development,Commercialization | Mechanical input devices | ||
Teledildonics | Diffusion | Conventional sex toys | Remote intercourse | |
Three-dimensional integrated circuit | Development, commercialization | Conventional integrated circuit | ||
Virtual Reality | diffusion | Television | Entertainment, education |
Read more about this topic: List Of Emerging Technologies