List of Books in Computational Geometry - Other

Other

  • Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, and Clifford Stein. Introduction to Algorithms, Second Edition. MIT Press and McGraw-Hill, 1990. ISBN 0-262-03293-7. — This book has a chapter on geometric algorithms.
  • Frank Nielsen. Visual Computing: Graphics, Vision, and Geometry, Charles River Media, 2005. ISBN 1-58450-427-7 — This book combines graphics, vision and geometric computing and targets advanced undergraduates and professionals in game development and graphics. Includes some concise C++ code for common tasks.
  • Jeffrey Ullman, Computational Aspects of VLSI, Computer Science Press, 1984, ISBN 0-914894-95-1 — Chapter 9: "Algorithms for VLSI Design Tools" describes algorthms for polygon operations involved in electronic design automation (design rule checking, circuit extraction, placement and routing).
  • D.T. Lee, Franco P. Preparata, "Computational Geometry - A Survey", IEEE Trans. Computers, vol 33 no. 12, 1984, 1072-1101. (Errata: IEEE Tr. C. vol.34, no.6, 1985) Although not a book, this 30-page paper is of historical interest, because it was the first comprehensive coverage, the 1984 snapshot of the emerging discipline, with 354-item bibliography.
  • George T. Heineman, Gary Pollice, and Stanley Selkow (2008). "Chapter 9:Computational Geometry". Algorithms in a Nutshell. Oreilly Media. pp. 251–298. ISBN 978-0-596-51624-6. — This book has associated code repository with full Java implementations

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