Line-plane Intersection - Uses

Uses

In the ray tracing method of computer graphics a surface can be represented as a set of pieces of planes. The intersection of a ray of light with each plane is used to produce an image of the surface. In vision-based 3D reconstruction, a subfield of computer vision, depth values are commonly measured by so-called triangulation method, which finds the intersection between light plane and ray reflected toward camera.

The algorithm can be generalised to cover intersection with other planar figures, in particular, the intersection of a polyhedron with a line.

Read more about this topic:  Line-plane Intersection