LightWave 3D - Modeler and Layout

Modeler and Layout

LightWave is composed of two separate programs: Modeler and Layout. Each program is specifically designed to provide a dedicated workspace for specific tasks. When the two programs are running simultaneously, a third process called the Hub can be used to automatically synchronize data.

Layout contains the animation system and the renderer which provides the user with several options including ray tracing options, multithreading, global illumination, and output parameters. Modeler, as the name implies, includes all of the modeling features used to create the 3d models that are used in the animation and rendering component. This differs from most 3D computer graphics packages which normally integrate the renderer and the modeler. A long-standing debate in the LightWave user community has consisted of whether or not to integrate Modeler and Layout into a single program. In response to this, NewTek has begun an integration process by including several basic modeling tools with Layout.

There is also a command line-based network rendering engine named Screamernet which can be used to distribute rendering tasks across a large number of networked computers. This is used to reduce the overall time that it takes to render a single project by having the computers each rendering a part of the whole project in parallel. Screamernet includes all the features of the rendering engine that is integrated in Layout but without an interactive user interface.

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