Liberty City (Grand Theft Auto) - Grand Theft Auto Advance Rendition

Grand Theft Auto Advance Rendition

Liberty City is also featured as the setting of Grand Theft Auto for the Game Boy Advance, which is set roughly one year before the events in GTA III. In Advance, all three islands are featured, and the Callahan Bridge has been completed, but ferry services are absent. In Portland, an unusually long overpass exists spanning between one end of the Callahan Bridge to the blocked passage of the Porter Tunnel. However, this is the road the bridge ends at with the alleyway linking that road to the porter road tunnel road. The Alleyway that divided the road is now a road itself. The Cahallan Bridge passes the road it ends at in GTA III and continues a bit further into another road. At one point of the game, Liberty City is said to be affected by Bubonic plague. In this rendition of Liberty City, Portland seems to be bigger than the one in GTA: LCS and GTA III, in fact its the biggest island in GTA Advance rendition of Liberty City.

Because of the hardware limitation of the Game Boy Advance, the city assumes a classical top-down perspective, with roads running only horizontally and vertically, while the overall design and identity of the city remains similar to other GTA III-era renditions. Top-down gameplay meant that height-dependent or underground elements such as subway trains and tunnels (including the Porter Tunnel) could not be implemented into Advance. Slopes are also absent in the Advance rendition.

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