Level Design
A person who creates levels for a game is a level designer or mapper, the latter most often used when talking about first-person shooters where levels are normally referred to as maps. The computer programs used for creating levels are called level editors. Sometimes a compiler is also required to convert the source file format to the file format used by the game, particularly for first-person shooters. Designing levels is a complex art that requires consideration for visual appearance, game performance, and gameplay. Creation of levels is an integral part of game modding.
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Famous quotes containing the words level and/or design:
“The truth is, that common-sense, or thought as it first emerges above the level of the narrowly practical, is deeply imbued with that bad logical quality to which the epithet metaphysical is commonly applied; and nothing can clear it up but a severe course of logic.”
—Charles Sanders Peirce (18391914)
“With wonderful art he grinds into paint for his picture all his moods and experiences, so that all his forces may be brought to the encounter. Apparently writing without a particular design or responsibility, setting down his soliloquies from time to time, taking advantage of all his humors, when at length the hour comes to declare himself, he puts down in plain English, without quotation marks, what he, Thomas Carlyle, is ready to defend in the face of the world.”
—Henry David Thoreau (18171862)