Learning Object Metadata is a data model, usually encoded in XML, used to describe a learning object and similar digital resources used to support learning. The purpose of learning object metadata is to support the reusability of learning objects, to aid discoverability, and to facilitate their interoperability, usually in the context of online learning management systems (LMS).
The IEEE 1484.12.1 – 2002 Standard for Learning Object Metadata is an internationally-recognised open standard (published by the Institute of Electrical and Electronics Engineers Standards Association, New York) for the description of “learning objects”. Relevant attributes of learning objects to be described include: type of object; author; owner; terms of distribution; format; and pedagogical attributes, such as teaching or interaction style.
Famous quotes containing the words learning and/or object:
“Paul, thou art beside thyself; much learning doth make thee mad.”
—Bible: New Testament Acts, 26:24.
Said by Festus, the Roman Procurator.
“We now demand the light artillery of the intellect; we need the curt, the condensed, the pointed, the readily diffusedin place of the verbose, the detailed, the voluminous, the inaccessible. On the other hand, the lightness of the artillery should not degenerate into pop-gunneryby which term we may designate the character of the greater portion of the newspaper presstheir sole legitimate object being the discussion of ephemeral matters in an ephemeral manner.”
—Edgar Allan Poe (18091845)