Lattice Boltzmann Methods - Algorithm

Algorithm

LBM is a relatively new simulation technique for complex fluid systems and has attracted interest from researchers in computational physics. Unlike the traditional CFD methods, which solve the conservation equations of macroscopic properties (i.e., mass, momentum, and energy) numerically, LBM models the fluid consisting of fictive particles, and such particles perform consecutive propagation and collision processes over a discrete lattice mesh. Due to its particulate nature and local dynamics, LBM has several advantages over other conventional CFD methods, especially in dealing with complex boundaries, incorporating of microscopic interactions, and parallelization of the algorithm. A different interpretation of the lattice Boltzmann equation is that of a discrete-velocity Boltzmann equation. The numerical methods of solution of the system of partial differential equations then gives rise to a discrete map, which can be interpreted as the propagation and collision of fictitious particles.

In the computer algorithm, the collision and streaming step are defined as follows:

Collision step:

Streaming step:

Here i are the directions of momentum.

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