Laser Squad - Gameplay

Gameplay

Laser Squad is a turn-based tactics war game where the player completes objectives such as rescue or retrieval operations, or simply eliminating all of the enemy, by maneuvering the squad's team members around a map one at a time, taking actions such as move, turn, shoot, pick up and so on that would use up the unit's action points. By taking advantage of cover, squad level military tactics, and careful use of weaponry, the cunning player could complete their objectives before their opponent. More heavily laden units would tire more easily, and would have to rest to avoid running out of action points more quickly in subsequent turns. Morale also played a factor; a unit witnessing the deaths of all his teammates could panic and run out of the player's control.

Including the expansion pack, there are seven scenarios in total, each one with its own difficulty settings and squad allocation:

  • "The Assassins" - The mission's objective is to assassinate Sterner Regnix, the boss of a weapons manufacturer who is using illegal methods to get the best out of his workers. The player will lead a small squad of troops and infiltrate Regnix's hideout and eliminate him by any means, all the while dealing with Regnix's Droid squad that patrol the hideout.
  • "Moonbase Assault" - A small squad must penetrate the Omni Corporation moon base, via the airlocks, and destroy a great number of their databanks and analyzers that hold sensitive information.
  • "Rescue from the Mines" - After a routine mission goes badly wrong, three members of the rebel squad are held prisoner in the Metallix Corp mines. A squad of troops must negotiate the mine complex, free all three prisoners and escape.
  • "The Cyber Hordes" - A small squad must defend a rebel station from the attack of an advancing droid squad invasion. The rebel base holds seven stabilizer cores vital to the planet's stability and the droids have focused their efforts on these targets.
  • "Paradise Valley" - Following on from "The Cyber Hordes", the destruction of the stabilizer cores has left the colony in ruins and assault ships hover above waiting for the time of attack. To prevent capture of the rebel blueprints for their advanced starfighter the data has been transferred onto a portable security device and a squad is given the task of escaping from the colony with the device.
  • "The Stardrive" - A group of mercenaries have captured the stardrive controller for a new rebel fighter. A rebel squad must go to their hidden base and retrieve the device.
  • "Laser Platoon" - A free for all deathmatch as equal teams are pitted against each other. Big (ten man) squads, with reinforcements arriving frequently, explore the symmetrical map hunting down or sniping the equally equipped opposition.

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