Laser Quest - Scoring

Scoring

Laser Quest players gain points by tagging other players or by tagging the opposing team's base. They lose points when they are tagged by other people, or when they are caught in a trap. The number of points lost depends on where the player hit and game settings. The scale for a typical game is as follows:

  • Laser: 3 points
  • Front: 5 points
  • Shoulders: 3 points
  • Back: 4 points

Players always gain more points for making a tag than they lose for being tagged.

Players may also be awarded bonus points based on their accuracy—usually 10 points for every 1% hit rate. In other words, if a player achieved a hit rate of 10%, he or she would be awarded 100 bonus points. This is usually limited to a maximum bonus of far less than the theoretical maximum of 1000 points in order to prevent people tagging one person with their first attempt and then hiding for the rest of the game (typically around 200 points).

The team score is the sum of all the individual players' scores (when applicable).

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