Career
After graduating from college, Igarashi sought employment in the video game industry. He interviewed at a company, but an argument with its Human Resources department prevented him securing a job. A mentor of Igarashi then suggested he work at Konami, where the mentor worked. Igarashi passed the application exam, but lacked the university credits to work full-time. He worked part-time at Konami for a year while he attended school. In 1990, Igarashi switched to a full-time capacity. His first project was a simulation game for the Educational Software department. The title, however, was never released. Igarashi's first game to be released was Detana! Twinbee. Igarashi informed his boss that he had no desire to work on a sequel to Tokimeki Memorial, and requested a departmental transfer. The strong sales of the game prompted his boss to agree, and Igarashi asked to join the Castlevania development team.
Read more about this topic: Koji Igarashi
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