Knights of The Sky - Development

Development

The game's working title was Red Baron, until this name was "stolen" by Dynamix for Red Baron when the latter had been publicly announced first. Following its original PC release, the game underwent two subsequent patch-style revisions that would add a more realistic plane damage system (source of much of the early controversy, as just one well placed bullet could cause a critical damage and taking non-critical hits were not communicated to the player whatsoever), and active NPC allied planes undergoing their own patrols (in a way similar to enemy patrols), available for free after sending a blank floppy disk to the MicroProse.

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