King's Quest III: To Heir Is Human

King's Quest III: To Heir Is Human is the third installment in the King's Quest series of computer games produced by Sierra On-Line. It was the first game in the series not to feature King Graham as the player character.

The game was released for the Apple II and PC in 1986. The latter was the first Sierra game to be DOS-based instead of using a self-booting disk, as well as the first to feature EGA and Hercules graphics support. A year later, it was rereleased with the slightly improved AGI V3 engine.

The game's title is a pun on the proverb "To err is human, to forgive divine" by Alexander Pope, whose namesake may have been given to the character Gwydion once it is later revealed who he really is in the game.

Read more about King's Quest III: To Heir Is Human:  Story, Geography, Characters, Development, Reception, Easter Eggs, Fan Remakes

Famous quotes containing the words king, quest, heir and/or human:

    The firelight of a long, blind, dreaming story
    Lingers upon your lips; and I have seen
    Firm, fixed forever in your closing eyes,
    The Corn King beckoning to his Spring Queen.
    Randall Jarrell (1914–1965)

    Every writing career starts as a personal quest for sainthood, for self-betterment. Sooner or later, and as a rule quite soon, a man discovers that his pen accomplishes a lot more than his soul.
    Joseph Brodsky (b. 1940)

    We do the same thing to parents that we do to children. We insist that they are some kind of categorical abstraction because they produced a child. They were people before that, and they’re still people in all other areas of their lives. But when it comes to the state of parenthood they are abruptly heir to a whole collection of virtues and feelings that are assigned to them with a fine arbitrary disregard for individuality.
    Leontine Young (20th century)

    “In great misfortunes,” he told himself, “people want to be alone. They have a right to be. And the misfortunes that occur within one are the greatest. Surely the saddest thing in the world is falling out of love—if once one has ever fallen in.”
    Falling out, for him, seemed to mean falling out of all domestic and social relations, out of his place in the human family, indeed.
    Willa Cather (1873–1947)