Jin Kazama - Creation and Design

Creation and Design

Jin is a young Japanese man with black hair which spikes up in a distinctive pattern. On his left arm, he bears a mark that was branded onto his skin by the Devil. His most recurring outfits usually comprise of a karate gi or jumpsuit—both with some sort of flame design (the color of which is varied throughout the series, and has been customizable since Tekken 5). While Jin's gi costume usually consists only of trousers, gauntlets and footpads, in Tekken 4, he also wore the jacket of the gi openly, exposing his torso. Tekken 4 also introduced Jin's hooded jumpsuit, which he kept until Tekken 6. In both Tekken 3 and Tekken Tag Tournament, players can select a Mishima High School uniform for Jin to fight in. In Tekken 6, he wears a long black coat similar to the one that he wore in his ending in Tekken 5.

Devil Jin is nearly identical to Jin Kazama, except for his inhuman transformations and a change in clothing. In Tekken 3, Devil Jin simply bore tattoos over his face, sported altered glowing red eyes with changed pupils, and grew black wings used for flight. In subsequent games, however, the transformation has been expanded upon. In Tekken 4, there is a noticeable sequence to Jin's changes. As the transformation began, his body was surrounded by a purple haze, then the familiar tattoos formed on his chest and arms, and, finally, he grew two black wings from his back. This is as far as the sequence goes within that game, however, as Jin was stopped before his transformation was complete. According to Tekken 5's story, Jin's transformation within that game recurred as a reaction to Jinpachi Mishima's return. Because of this, there is no visible transformation, and Devil Jin simply appears in his most advanced state to date. His new look includes horns, chains on his right arm, waist, and legs, and warped, talon-like fingers and a paır of gauntlets wıth spikes growing out of them. Like his father's Devil form, Jin also has a third eye upon his head used to fire a beam of energy at his opponents. However, like all characters within Tekken 5 and Tekken 5: Dark Resurrection, Devil Jin can be customized with an assortment of physical changes. In Tekken 6, Devil Jin's appearance remains roughly unchanged. However, in actual gameplay, the chain on his waist must be purchased before it appears.

Tekken series director Katsuhiro Harada has stated that Jin is his favorite character in the overall series alongside Heihachi Mishima as he states that the story from Tekken is written from Jin's perspective because of being the main character. Jin's concept was that of an innocent young kid corrupted with evil powers that would become one of the series' greatest villains as crafted by Harada for ten years. As a result of being introduced as the protagonist in Tekken 3, Jin's movements were made to be balanced so that he would not have neither strong or weak movesets, which caused difficulties in the design of the character. As Jin has no model for his fighting style, several of his karate moves were created by the Tekken staff.

Jin's alternative outifit in Tekken 6 was designed by Clamp, a group of four Japanese manga artists.

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