Jeff Green (writer) - Computer Gaming World

In 2001, Green became editor-in-chief of Computer Gaming World. By 2004, every person on staff at CGW when he first joined had left. Green contributed writing to The Art of Warcraft, published in 2002 by BradyGames, a book detailing the art and design of the Warcraft series of real-time strategy games. Looking back on the job as "essentially a shill job", Green procrastinated on his writing for Brady so long that the publisher reduced his pay for the work. Green considers the late nineties to be the "peak years" of Computer Gaming World. Issues were over 300 pages in length, and because the Internet was not as prevalent then, "magazines were all that there were. If gamers wanted gaming news, you read the magazines."

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