Israeli Whist - Scoring

Scoring

The object of the game is to win exactly the number of trick in the contract, no more and no less.

  • If a player makes his contract (with zero as the exception), he will receive the number of tricks squared plus ten. For example, a player that made a contract of three and did take three tricks will get 19 points (3*3+10=19).
  • If a player does not make his contract (with zero as the exception), he will get minus ten points for each deviation (too many or too less) from his contract. Therefore, if a player bids 4 and wins 6, he will lose 20 points.
  • A player that bids zero and makes it, will receive 50 points in an "under" game (the sum of bids is less than 13) and 25 in an "over" game (the sum of bids is more than 13).
  • A player that bids zero and does not make it loses 50 point if he wins one trick. If he wins more than one trick, for each additional trick he receives 10 points. So a player that bids zero and wins one will get –50 points, and if he wins 2, he will get –40 points. Therefore, after winning one trick the player will want to win as many more additional tricks as he can.

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