The Island in Other Works
The Isle is also a minor encounter area in the later adventure Lathan's Gold, and receives some further mention in several later D&D products such as the Poor Wizard's Almanac series.
Issue No. 114 of Dungeon magazine featured an update on the Isle of Dread as a Greyhawk setting, a remake/sequel to Isle of Dread entitled Torrents of Dread, and a poster-style map of the island, as well a some smaller surrounding islands.
In this update, the island was located in the Densac Gulf, a region bordered by the Azure Sea to the north, the Pearl Sea to the south, the Amedio Jungle to the west, and Hepmonaland to the east. This large expanse of ocean contains several island chains, one of which is the Isle of Dread itself. The update details a kopru plot that destroyed the city of the original Olman settlers through the power of a giant black pearl imbued with the influence of Demogorgon, the demonic god of the kopru. The isle has become a mad collection of kopru, other aquatic races, demonic beings, dinosaurs, and savage Olman natives.
In the announcement for Dungeon's Savage Tide Adventure Path, Erik Mona mentioned that the Isle will be prominently featured in Savage Tide. Though most place names and other such references will be to the World of Greyhawk setting, Mona has stated that there will also be a number of Mystara references, in something of a homage to the Isle's roots.
The first Savage Tide adventure set on the Isle of Dread is "Here There Be Monsters", found in Dungeon No. 142 (January 2007). The Isle of Dread remains the setting for the next three adventures: "Tides of Dread," in issue No. 143; "The Lightless Depths," in issue No. 144; and "City of Broken Idols," in issue No. 145.
The D&D 4th edition supplement Manual of the Planes (2008) establishes the Isle of Dread as a location in the Feywild (a parallel plane dominated by faeries and unspoiled natural life) as part of its general reorganisation of the D&D cosmos.
Read more about this topic: Isle Of Dread
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