Combat
Combat is managed as in Dungeons & Dragons, with the following exceptions:
- Armor does not make it harder for characters to be hit; instead, it reduces the damage characters take
- Skills may be used to perform heroic stunts, making use of terrain or an opponent's weakness to grant combat bonuses or penalties
- Surprise and initiative grant more advantages
- Characters may accept penalties to their combat actions to gain additional benefits
These changes, in addition to other minor tweaks, are intended to offer greater realism and flexibility over standard d20 combat.
Read more about this topic: Iron Heroes
Famous quotes containing the word combat:
“The combat ended for want of combatants.”
—Pierre Corneille (16061684)
“In case I conk out, this is provisionally what I have to do: I must clarify obscurities; I must make clearer definite ideas or dissociations. I must find a verbal formula to combat the rise of brutalitythe principle of order versus the split atom.”
—Ezra Pound (18851972)
“In any combat between a rogue and a fool the sympathy of mankind is always with the rogue.”
—H.L. (Henry Lewis)