Iron Heroes - Combat

Combat

Combat is managed as in Dungeons & Dragons, with the following exceptions:

  • Armor does not make it harder for characters to be hit; instead, it reduces the damage characters take
  • Skills may be used to perform heroic stunts, making use of terrain or an opponent's weakness to grant combat bonuses or penalties
  • Surprise and initiative grant more advantages
  • Characters may accept penalties to their combat actions to gain additional benefits

These changes, in addition to other minor tweaks, are intended to offer greater realism and flexibility over standard d20 combat.

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