Interactive Entertainment Merchants Association - Charitable Work

Charitable Work

As part of the contract that computer game publishers must sign in order to use the PC icon(s), they agreed to provide three finished copies of each game that they create which uses one or more of the trademarks, as is standard practice. The IEMA chose to use the influx of new software to re-launch the video game industry's first charitable organization, Games for Good. GfG essentially acts as a repository for the games business. It receives in donated items and redistributes them to partner charities: children's hospitals, shelters, schools and other appropriate non-profit institutions.

Read more about this topic:  Interactive Entertainment Merchants Association

Famous quotes containing the words charitable and/or work:

    “Family ... the home of all social evil, a charitable institution for comfortable women, an anchorage for house-fathers, and a hell for children.”
    —J. August Strindberg (1849–1912)

    “Each work of art excludes the world, concentrates attention on itself. For the time it is the only thing worth doing—to do just that; be it a sonnet, a statue, a landscape, an outline head of Caesar, or an oration. Presently we return to the sight of another that globes itself into a whole as did the first, for example, a beautiful garden; and nothing seems worth doing in life but laying out a garden.”
    —Ralph Waldo Emerson (1803–1882)