Infinite Reality - InfiniteReality3

InfiniteReality3

InfiniteReality3 was introduced in 2000 along with the Onyx 3000 to supersede the InfiniteReality2. It was used in the Onyx2 and Onyx 3000 visualization systems. The only improvement over the previous implementation was replacement of the RM9-64 Raster Manager with the RM10-256 Raster Manager, which has 256 MB of texture memory, four times that the of the previous raster manager. When maximally configured with four Raster Managers, the InfiniteReality3 pipeline provides 320 MB of raster memory.

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