Indie Game Jam

The Indie Game Jam (IGJ) was an effort to rapidly prototype video game designs and inject new ideas into the game industry. Started in 2002 by a group of game designer-programmers, the event featured a shared game engine technology worked on by other designer-programmers for a single long weekend. The games resulting from that weekend were then published, open-source, on the IGJ web page.

Read more about Indie Game Jam:  Overview, Yearly Game Jams

Famous quotes containing the words game and/or jam:

    A Stander-by is often a better judge of the game than those that play.
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    If you hadn’t been in such a hurry to cremate me, I wouldn’t be in the jam I’m in now.
    Seton I. Miller (1902–1974)