Indie Game Jam

The Indie Game Jam (IGJ) was an effort to rapidly prototype video game designs and inject new ideas into the game industry. Started in 2002 by a group of game designer-programmers, the event featured a shared game engine technology worked on by other designer-programmers for a single long weekend. The games resulting from that weekend were then published, open-source, on the IGJ web page.

Read more about Indie Game Jam:  Overview, Yearly Game Jams

Famous quotes containing the words game and/or jam:

    I must save this government if possible. What I cannot do, of course I will not do; but it may as well be understood, once for all, that I shall not surrender this game leaving any available card unplayed.
    Abraham Lincoln (1809–1865)

    The rule is, jam tomorrow and jam yesterday—but never jam today.
    Lewis Carroll [Charles Lutwidge Dodgson] (1832–1898)