The Indie Game Jam (IGJ) was an effort to rapidly prototype video game designs and inject new ideas into the game industry. Started in 2002 by a group of game designer-programmers, the event featured a shared game engine technology worked on by other designer-programmers for a single long weekend. The games resulting from that weekend were then published, open-source, on the IGJ web page.
Read more about Indie Game Jam: Overview, Yearly Game Jams
Famous quotes containing the words game and/or jam:
“Art is a concrete and personal and rather childish thing after allno matter what people do to graft it into science and make it sociological and psychological; it is no good at all unless it is let alone to be itselfa game of make-believe, or re-production, very exciting and delightful to people who have an ear for it or an eye for it.”
—Willa Cather (18731947)
“If you hadnt been in such a hurry to cremate me, I wouldnt be in the jam Im in now.”
—Seton I. Miller (19021974)