Indie Game Jam

The Indie Game Jam (IGJ) was an effort to rapidly prototype video game designs and inject new ideas into the game industry. Started in 2002 by a group of game designer-programmers, the event featured a shared game engine technology worked on by other designer-programmers for a single long weekend. The games resulting from that weekend were then published, open-source, on the IGJ web page.

Read more about Indie Game Jam:  Overview, Yearly Game Jams

Famous quotes containing the words game and/or jam:

    Vanessa wanted to be a ballerina. Dad had such hopes for her.... Corin was the academically brilliant one, and a fencer of Olympic standard. Everything was expected of them, and they fulfilled all expectations. But I was the one of whom nothing was expected. I remember a game the three of us played. Vanessa was the President of the United States, Corin was the British Prime Minister—and I was the royal dog.
    Lynn Redgrave (b. 1943)

    The rule is, jam tomorrow and jam yesterday—but never jam today.
    Lewis Carroll [Charles Lutwidge Dodgson] (1832–1898)