Independent video game development is the process of creating video games without the financial support of a video game publisher. While large firms can create independent games, they are usually designed by an individual or a small team of as many as ten people, depending on the complexity of the project. These games may take years to be built from the ground up or can be completed in a matter of days or even hours depending on complexity, participants, and design goal.
Driven by digital distribution, the concept of independent video game development has spawned an "indie" movement.
Read more about Independent Video Game Development: History, Distribution, Motives, Tools, Licensing Fees
Famous quotes containing the words independent, video, game and/or development:
“In the great department store of life, baseball is the toy department.”
—Los Angeles Sportscaster. quoted in Independent Magazine (London, Sept. 28, 1991)
“These people figured video was the Lords preferred means of communicating, the screen itself a kind of perpetually burning bush. Hes in the de-tails, Sublett had said once. You gotta watch for Him close.”
—William Gibson (b. 1948)
“The notion that the public accepts or rejects anything in modern art ... is merely romantic fiction.... The game is completed and the trophies distributed long before the public knows what has happened.”
—Tom Wolfe (b. 1931)
“For decades child development experts have erroneously directed parents to sing with one voice, a unison chorus of values, politics, disciplinary and loving styles. But duets have greater harmonic possibilities and are more interesting to listen to, so long as cacophony or dissonance remains at acceptable levels.”
—Kyle D. Pruett (20th century)