Independent Video Game Development

Independent video game development is the process of creating video games without the financial support of a video game publisher. While large firms can create independent games, they are usually designed by an individual or a small team of as many as ten people, depending on the complexity of the project. These games may take years to be built from the ground up or can be completed in a matter of days or even hours depending on complexity, participants, and design goal.

Driven by digital distribution, the concept of independent video game development has spawned an "indie" movement.

Read more about Independent Video Game Development:  History, Distribution, Motives, Tools, Licensing Fees

Famous quotes containing the words independent, video, game and/or development:

    The ability to secure an independent livelihood and honorable employ suited to her education and capacities is the only true foundation of the social elevation of woman, even in the very highest classes of society. While she continues to be educated only to be somebody’s wife, and is left without any aim in life till that somebody either in love, or in pity, or in selfish regard at last grants her the opportunity, she can never be truly independent.
    Catherine E. Beecher (1800–1878)

    These people figured video was the Lord’s preferred means of communicating, the screen itself a kind of perpetually burning bush. “He’s in the de-tails,” Sublett had said once. “You gotta watch for Him close.”
    William Gibson (b. 1948)

    I have a notion that gamblers are as happy as most people, being always excited; women, wine, fame, the table, even ambition, sate now & then, but every turn of the card & cast of the dice keeps the gambler alive—besides one can game ten times longer than one can do any thing else.
    George Gordon Noel Byron (1788–1824)

    Dissonance between family and school, therefore, is not only inevitable in a changing society; it also helps to make children more malleable and responsive to a changing world. By the same token, one could say that absolute homogeneity between family and school would reflect a static, authoritarian society and discourage creative, adaptive development in children.
    Sara Lawrence Lightfoot (20th century)