Games Developed
Year | Title | Systems | Developer |
---|---|---|---|
1998 | Spectral Force 2 | PS | Idea Factory |
2003 | Shinseiki Genso: Spectral Souls | PS2 | Idea Factory |
2003 | Generation of Chaos Exceed | GameCube | Idea Factory |
2004 | Tenkuu Danzai Skelter Heaven | PS2 | Idea Factory |
2005 | Hametsu no Mars | PS2 | Idea Factory |
2005 | Shinki Gensou Spectral Souls II | PS2 | Idea Factory |
2005 | Spectral Force 2 | PS2 | Idea Factory |
2006 | Blazing Souls | PS2 | Idea Factory |
2006 | Chaos Wars | PS2 | Idea Factory |
2006 | Hiiro no Kakera | DS PS2 |
Idea Factory |
2006 | Rec: Doki Doki Seiyū Paradise | PS2 | Idea Factory |
2006 | Spectral Force 3: Innocent Rage | Xbox 360 | Idea Factory |
2007 | Absolute: Blazing Infinity | Xbox 360 | Idea Factory |
2007 | Apocalypse: Desire Next | Xbox 360 | Idea Factory |
2007 | Diario: Rebirth Moon Legend | Xbox 360 | Idea Factory |
2007 | Mist of Chaos | PS3 | Idea Factory |
2007 | Spectral Gene | PS2 | Idea Factory |
2007 | Uwasa no Midori-kun!! Natsu Iro Striker | DS | Idea Factory |
2008 | Uwasa no Midori-kun!! Futari no Midori!? | DS | Idea Factory |
2010 | Ore no Yome: Anata Dake no Hanayome | Xbox 360 | Idea Factory |
2010 | Trinity Universe | PlayStation 3 | Idea Factory, Nippon Ichi Software, Gust Corporation |
2011 | Hyperdimension Neptunia | PlayStation 3 | Idea Factory, Nippon Ichi Software, Gust Corporation |
2011 | Spectral Souls | Android | Idea Factory |
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Famous quotes containing the words games and/or developed:
“In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.”
—Philippe Ariés (20th century)
“The modern nose, like the modern eye, has developed a sort of microscopic, intercellular intensity which makes our human contacts painful and revolting.”
—Marshall McLuhan (19111980)
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