Games Developed
| Year | Title | Systems | Developer |
|---|---|---|---|
| 1998 | Spectral Force 2 | PS | Idea Factory |
| 2003 | Shinseiki Genso: Spectral Souls | PS2 | Idea Factory |
| 2003 | Generation of Chaos Exceed | GameCube | Idea Factory |
| 2004 | Tenkuu Danzai Skelter Heaven | PS2 | Idea Factory |
| 2005 | Hametsu no Mars | PS2 | Idea Factory |
| 2005 | Shinki Gensou Spectral Souls II | PS2 | Idea Factory |
| 2005 | Spectral Force 2 | PS2 | Idea Factory |
| 2006 | Blazing Souls | PS2 | Idea Factory |
| 2006 | Chaos Wars | PS2 | Idea Factory |
| 2006 | Hiiro no Kakera | DS PS2 |
Idea Factory |
| 2006 | Rec: Doki Doki Seiyū Paradise | PS2 | Idea Factory |
| 2006 | Spectral Force 3: Innocent Rage | Xbox 360 | Idea Factory |
| 2007 | Absolute: Blazing Infinity | Xbox 360 | Idea Factory |
| 2007 | Apocalypse: Desire Next | Xbox 360 | Idea Factory |
| 2007 | Diario: Rebirth Moon Legend | Xbox 360 | Idea Factory |
| 2007 | Mist of Chaos | PS3 | Idea Factory |
| 2007 | Spectral Gene | PS2 | Idea Factory |
| 2007 | Uwasa no Midori-kun!! Natsu Iro Striker | DS | Idea Factory |
| 2008 | Uwasa no Midori-kun!! Futari no Midori!? | DS | Idea Factory |
| 2010 | Ore no Yome: Anata Dake no Hanayome | Xbox 360 | Idea Factory |
| 2010 | Trinity Universe | PlayStation 3 | Idea Factory, Nippon Ichi Software, Gust Corporation |
| 2011 | Hyperdimension Neptunia | PlayStation 3 | Idea Factory, Nippon Ichi Software, Gust Corporation |
| 2011 | Spectral Souls | Android | Idea Factory |
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Famous quotes containing the words games and/or developed:
“The rules of drinking games are taken more serious than the rules of war.”
—Chinese proverb.
“The family environment in which your children are growing up is different from that in which you grew up. The decisions our parents made and the strategies they used were developed in a different context from what we face today, even if the content of the problem is the same. It is a mistake to think that our own experience as children and adolescents will give us all we need to help our children. The rules of the game have changed.”
—Lawrence Kutner (20th century)
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