Hyperion Entertainment As A Games Company
The port of Heretic II was generally well received by the Amiga press, but had weak sales. Following this, Hyperion set out to target a broader range of platforms: Amiga, Linux, and MacOS. They also approached Monolith Productions to port their Lithtech engine, culminating in their port of Shogo: Mobile Armor Division in 2001. The game had not sold as well as had been hoped, most notably on Linux, despite becoming a best seller on Tux Games. Hyperion put some of the blame for weak sales on lack of publication by its then-publisher Titan Computer (a claim bitterly contested by Titan) and also stated that Linux users were likely to dual boot with Windows to play easily available games rather than purchase more expensive specialised versions years after release. In any case, Hyperion then mainly discontinued licensing and porting games as it was not profitable as Hermans had claimed. A Linux port of Gorky 17 contracted by Hyperion to Steffen Haeusser was published by Linux Game Publishing in 2006. They also marketed a commercial Amiga port of Quake II, which was already available as source code under the GNU Public License. Descent: FreeSpace – The Great War in 2010 was ported to AmigaOS 4 by Peter Gordon, around ten years after it was ported to AmigaOS 3 by Hyperion Entertainment contractors.
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