Reception
Review scores | |
---|---|
Amiga Action | 89% |
Amiga Computing | 90% |
Amiga Format | 86% |
Amiga Joker (Germany) | 89% |
Amiga Power | 85% |
CU Amiga | 89% |
Datormagazin (Sweden) | 95% |
Génération 4 (France) | 93% |
The One | 92% |
Zero | 89% |
Hunter received very positive reviews (ranging from 85 to 95 points out of 100) in various game magazines. Although occasional graphical glitches and simplistic animation were noted, most of the reviewers considered Hunter one of the first serious takes on 3D gaming. The game was characterized as an innovative addition to 3D vector games and a bold step forward.
What gathered most attention, however, was the scope of the game and the freedom of movement inside the game world:
- egardless of which mission you are on there are no restrictions, apart from time, over how you do it. You can use whatever transport or equipment you like. This sense of freedom allows exploration and experimentation over transport and equipment mixes.
- Although the missions have time-limits there are no constraints as to how you must complete them, and this flexibility is severely lacking in past attempts at accessible 3D games.
- I loved the idea of controlling your character with freedom to travel around the various locations, using the various means of transport and going into buildings without so much as a "by your leave".
Although most reviewers were enthusiastic about the game world and its absorbing nature, some argued that the game world was small and could be explored in a few hours. Another aspect considered negative in the reviews was the lack of music and the quality of sound effects. Despite these minor downsides, Hunter was heralded as a believable 3D action-adventure by many reviewers. Jonathan Davies, for example, summed up his review in the Amiga Power magazine like this:
- Hunter is a real all-rounder. There's something for everyone in there, all wrapped up in a believable 3D world you can get lost in for hours.
Read more about this topic: Hunter (video Game)
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