History of Video Game Consoles (sixth Generation)

History Of Video Game Consoles (sixth Generation)

The sixth-generation era (sometimes referred to as the 128-bit era; see "Bits and system power" below) refers to the computer and video games, video game consoles, and video game handhelds available at the turn of the 21st century. Platforms of the sixth generation include the Sega Dreamcast, Sony PlayStation 2, Nintendo GameCube, and Microsoft Xbox. This era began on November 27, 1998 with the Japanese release of the Dreamcast, and it was joined by the PlayStation 2 in March 2000. The Dreamcast was discontinued in North America in March 2001 and in Europe in late 2002 and in Japan in 2007. The Xbox was discontinued in 2006. The GameCube was discontinued in 2007. As of late 2012, only the PlayStation 2 remains in production and continues to sell steadily.

The last official Dreamcast games were released in 2002 (NA and Europe) and 2007 (Japan). The last GameCube games were released in 2006 (Japan) and 2007 (NA and Europe). The last Xbox games were released in 2006 (Japan and Europe) and 2008 (NA). The PlayStation 2, meanwhile, continues to get newly released titles, such the latest game is Pro Evolution Soccer 2013 and FIFA 13 in September 2012.

Read more about History Of Video Game Consoles (sixth Generation):  Home Systems, Handheld Systems

Famous quotes containing the words history, video, game and/or consoles:

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    Henry Ford (1863–1947)

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    Richard Louv (20th century)

    The chess-board is the world; the pieces are the phenomena of the universe; the rules of the game are what we call the laws of Nature. The player on the other side is hidden from us. We know that his play is always fair, just, and patient. But also we know, to our cost, that he never overlooks a mistake, or makes the smallest allowance for ignorance.
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