Works
| Release | Title | System | Credit(s) |
|---|---|---|---|
| 1991 | Magical Chase | Art director, game designer | |
| 1993 | Ogre Battle: The March of the Black Queen | Art director, main graphics design, battle visual effects | |
| 1995 | Tactics Ogre: Let Us Cling Together | Art director, main graphics design, battle visual effects | |
| 1997 | Final Fantasy Tactics | Art director, event director | |
| 2000 | Vagrant Story | Art director, character model supervisor, menu & layout artistic supervisor | |
| 2000 | Final Fantasy IX | Special thanks | |
| 2003 | Final Fantasy Tactics Advance | Artistic supervisor | |
| 2006 | Final Fantasy XII | Director, visual designer, character texture supervisor | |
| 2007 | Final Fantasy Tactics: The War of the Lions | Supervisor | |
| 2007 | Final Fantasy XII International Zodiac Job System | Director, visual designer, character texture supervisor | |
| 2007 | Final Fantasy Tactics A2: Grimoire of the Rift | Visual design supervisor | |
| 2009 | Gyromancer | Special thanks | |
| 2010 | Final Fantasy XIV | (Since December 2010) Lead UI designer, lead web designer | |
| 2010 | Tactics Ogre: Let Us Cling Together | Director, artistic supervisor, graphics design supervisor |
Read more about this topic: Hiroshi Minagawa
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