Hex Map - Uses

Uses

The hex map has been a favourite for game designers since 1961, when Charles S. Roberts of the Avalon Hill game company published the second edition of Gettysburg with a hex map. The hex grid is a distinguishing feature of the games from many wargame publishers, and a few other games (such as The Settlers of Catan).

The hex map has also been popular for role-playing game wilderness maps. They were used in the Dungeons & Dragons boxed sets of the 1980s and related TSR products. GDW also used a hex grid map in mapping space for their science-fiction RPG Traveller.

A few abstract games are played on a hex grid, such as the six games of the GIPF series as well as Hex and the television game show based on it, Blockbusters. Several variants of chess have also been invented for a hex board.

Early examples of strategy video games that use hex maps include 1983's Nobunaga's Ambition, 1989's Military Madness (the first entry in the Nectaris series), and 1991's Master of Monsters. While the first four iterations of the popular Civilization computer game franchise used square maps, Civilization V uses hexagonal maps. Other games that uses hex maps are The Battle for Wesnoth, Dragon Age Journeys and Heroes of Might and Magic III.

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