History
HeroClix utilizes the combat dial system created for Mage Knight, which keeps track of a figure's game statistics via a rotating dial in the base. As the figure suffers damage, the dial is turned to reveal new stats and special abilities. HeroClix was designed to appeal to comic book fans, players of wargames, and collectors. The base set, Marvel's Infinity Challenge was released in 2002. The original HeroClix figures were all from comic books printed by Marvel Comics, but later expanded to include sets from DC Comics and from various independent publishers such as Image Comics and Dark Horse Comics. Later expansions also added new card-based mechanics such as Feats and Battlefield Conditions, expanding the game beyond the addition of new characters. As of March 2009, there are approximately 3,300 different HeroClix figures, maps, and game play items (as listed on the BattlePlanner web site).
The expansions won three awards at the 2002 Origins Awards including Best Science Fiction or Fantasy Game Board Game for Marvel HeroClix: Infinity Challenge.
WizKids had a prize support system for organized tournaments at comic book and hobby shops, as well as regionally and nationally, consisting of special limited edition variant figures given to winners. It is expected that full scale organized play and prize support will resume, now that WizKids has been purchased by NECA. (NECA plans to continue producing the game under the WizKids brand.)
| Person | Time |
|---|---|
| Monte Cook | 2002 |
| Jeff Quick | 2002 |
| Mike Mulvihill | 2002 |
| Jon Leitheusser | 2002–2005 |
| Jeff Grubb | part of 2003 |
| Seth Johnson | 2005–present |
| Kelly Bonilla | part of 2008 |
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