Production
Production for the film took place from late 1994 to early 1997. The character design was based on Greek statues and artist Gerald Scarfe's work in Pink Floyd—The Wall. Each major character in Hercules had a supervising animator. Andreas Deja, the supervising animator for Hercules, commented that the animation crew he worked with to animate Hercules was the "largest ever worked with". He previously worked on other characters (like Gaston in Beauty and the Beast, Jafar in Aladdin, and Scar in The Lion King) with about four animators on his crew, but he had a team of twelve or thirteen for Hercules. Given Deja had worked with three villains before, he was first offered Hades, but asked to animate the protagonist instead - "I knew if would be more difficult and more challenging, but I just needed that experience to have that in your repertoire."
Read more about this topic: Hercules (1997 film)
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