Harold (improvisation) - Structure

Structure

A typical Harold is 25 to 40 minutes. Given three unrelated scenes A, B, and C, the structure follows:

  • Opening
  • Scenes A1, B1, C1
  • Group Game
  • Scenes A2, B2, C2
  • Group Game
  • Scenes A3, B3, C3 (Note: In the final set of scenes, not all three will always return. Players are encouraged to call back the most interesting scenes and characters from the Harold, and also to intertwine them.)

Close called this a 3x3 structure, using it to give improvisers a sense of organization to help them through their first Harolds. He was clear that the format was theirs to use. Departures were not only allowed but were considered important steps in developing a group's ability to Harold. He expressed this in his book Truth in Comedy noting that "the first rule is: there are no rules." In performing Harolds, content and the need to develop an organic commentary on the suggestion trump predetermined structures.

Various Harold structures use different sets of guidelines such as the 3x3 format. Another guideline might be whether you stay as the first character you create or can play multiple characters. Or, that the ending is a group scene. Or, that everyone knows each other and scene partnerships may change from the first to second and second to third layers.

The loose structure allows for the creative bursts necessary for the Harold. Using an audience suggestion, actors explore their relationship to the topic as a starting point. The scenes progressively evolve as the exploration continues to an ending point.

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