Guitar Controller - Implementation As Game Controllers

Implementation As Game Controllers

A Guitar controller is almost always an adaption of existing controller technologies for a given console—all features of the guitar are implemented using features found on a standard game controller. Generally speaking the following apply:

  • Fret Buttons are implemented as the standard action buttons on the controller- for example, the buttons on a Guitar Controller for the Xbox 360 map to the A, B, X, Y and Left Shoulder buttons on the standard Xbox controller.
  • The whammy bar is implemented as an axis
  • The meta buttons (start, select, back) map directly to their standard controller counterparts.

Other, vendor-specific features can be implemented using standard controls, or combinations of them- for example, the solo bar on a Rock band guitar controller is implemented using the same controller buttons as the main fret buttons, plus an additional modifier key, whereas the Slide Bar from recent versions of Guitar Hero is simply another axis.

The "tilt" function is also usually mapped to an axis.

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