Goa'uld Technology in Stargate - Weapons and Military

Weapons and Military

  • AG-3 – A weapons satellite design supposedly buried within the Goa'uld genetic memory, capable of detecting enemy ships thousands of light-years away and destroying Ha'tak motherships. They are powered by heavy liquid naqahdah fuel cells and work in groups of six. In a dream state created by the Harcesis Shifu, Daniel Jackson oversees the construction of an AG-3 defense network for Earth, but eventually tries to use it to dominate the world. The dream serves to demonstrate how Goa'uld knowledge is inherently corrupting even to those with the best intentions. This is almost certainly not an actual device as this only appeared as a plot device in a dream sequence, and no weapon like it was ever exhibited by the Goa'uld, as it would have changed the balance of power significantly between the System Lords.
  • Kara kesh – Also known as a "ribbon device", the hand device is a metal, glove-like object with a large red gem set in the palm. It is the personal weapon of the Goa'uld and requires naqahdah in the bloodstream to operate. They utilize a modified version of a staff weapon's power source channeled through amplification crystals, and are thought-controlled. The hand device can generate a shockwave that throws back anyone in its path with great force. The Jaffa attribute the Goa'uld ability to hurl people through the air as a sign of their divine power. The hand device can also generate an energy stream to a person's head that causes severe pain and eventual death. This function creates a mental link between Goa'uld and victim, which may allow the Goa'uld host to send a message through. Hand devices can also be used to block zat blasts, and have buttons on the wrist for controlling Goa'uld technology.
  • Hara'kesh – A device shaped like an elaborate ring, worn by Goa'uld ashrak assassins. It is both a weapon and a torture device, capable of inflicting incredible pain before killing. It can also generate an energy field that causes suggestibility and memory loss, allowing the ashrak to gain access to the target. Sokar tortured Apophis with a hara'kesh.
  • Intar – A weapon used for training purposes. Intars can be built into many different types of weapons, including Earth firearms, and fire a red energy burst that stuns the target. SG-1 first encounters intars in a training camp of Apophis. The SGC adopts intars for training purposes as well.
  • Kor mak – Paired bracelets that connect the wearers and kills them if they are separated from one another for too long. They are nearly impossible to cut through or otherwise remove except with a key. They were once used by the Goa'uld Cronus in transporting prisoners to prevent escape. Vala Mal Doran uses one to connect her to Daniel Jackson in order to ensure a share of Ancient treasure. Their connection lasts even after she removes the bracelets due to the effects of an Ancient long-range communications device, but it eventually wears off.
  • Pain stick – A torture device shaped like a rod with a three-pronged tip. The pain stick inflicts excruciating pain when applied to a person, and causes light to emanate from their eyes, ears, and mouth. Extended exposure is lethal. In the later seasons of SG-1, pain sticks are used by members of the Free Jaffa and the Lucian Alliance. In an alternate universe, they are also seen used by Secret Service agents to subdue a protestor.
  • Reconnaissance drone – A hovering reconnaissance device equipped with sensors, shields, an energy weapon, and a long-range subspace communicator. One alerts Anubis to SG-13's presence on P3X-666, and another is found scanning a Repository of the Ancients on P3X-439.
  • Shock Grenade – A reusable spherical device that emits a blinding light and a deafening sound, rendering all individuals in its vicinity unconscious. Exposure to the device can cause temporary blindness. They are often deployed in advance of an attack force to neutralize opposition.
  • Ma'Tok staff – More commonly known as the "Staff Weapon", the standard weapon used by the Goa'uld army and their Jaffa, consisting of a metal quarterstaff with an almond-shaped head that splits open to fire a powerful energy blast. There is a counterbalancing club on the back end, allowing the weapon to be used in melee combat at close ranges. It is powered by liquid naqahdah. In skilled hands it can be quite effective, but it is less accurate and slower to fire than Earth-made firearms; Jack O'Neill describes it as a "weapon of terror" rather than of war. Heavier models of the weapon can be slung at the waist by a strap, or mounted on fixed or mobile platforms to act as artillery support. Goa'uld ships are equipped with large-scale versions of these weapons. The Sodan use a variant of the staff weapon with the back half removed, making it light and easier to carry. This gives the Sodan staff the advantage of being able to be used one-handed, and it allows the weapon to be slung over the back, although it removes the weapon's melee ability.
  • Starship – The Goa'uld operate a variety of starships, including Ha'tak motherships, Al'kesh bombers, and death glider fighters. The control systems of Goa'uld ships are based on crystals, a feature copied by the Earth ship Prometheus. Since the collapse of the Goa'uld order in "Reckoning", most of their fleet have fallen into the hands of the Free Jaffa Nation and the Lucian Alliance.
  • Tacluchnatagamuntoron (Tac) – A heat-seeking automated weapon shaped like a sphere, which fires bolts of energy.
  • Transphase eradication rod (TER) – A device designed to illuminate the Reetou, enemies of the Goa'uld who are normally invisible because they exist 180 degrees out of phase. The TER also incorporates an energy weapon that can kill a Reetou in one shot. The Tok'ra provide TERs to Stargate Command after it is infiltrated by Reetou rebels. Thereafter, the SGC maintains a cache of TERs. A TER is also capable of penetrating a Goa'uld personal cloaking device, as they are based on Reetou phase-shifting. The prototype of the Kull disruptor is based on a modified TER.
  • Za'tarc weapon – A small but extremely powerful energy weapon worn as a ring. It is first seen used by za'tarc assassins, who can vaporize themselves after completing their mission with a self-destruct on the weapon. The weapon has also been used by Osiris and by bounty hunters.
"Zat" redirects here. For the village in Iran, see Zat, Iran.
  • Zat'nik'tel (Zat) – A zat'nik'tel (pronounced "ZAT-nik-a-tel", usually shortened to "zat") is commonly used sidearm shaped like a small snake curved into an "S" shape, that springs forward when activated. One shot from the zat stuns (though its effectiveness varies with different people), a second shot kills, and a third shot disintegrates. The producers eventually regretted introducing the disintegration feature and retconned it out of existence after season 3; an in-joke is made of this in the episode "Wormhole X-Treme!", where Martin Lloyd suggests it and a character replies "that's the quite possibly the stupidest thing I've ever heard you say." Zat blasts can be transmitted through conductive materials like metals, and can also be used to either destroy electronic equipment or as a power source. The SGC is ultimately able to acquire a fairly large supply of Zat guns by taking them from dead Jaffa, or raiding Goa'uld weapons caches.

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