Glossary of Cue Sports Terms - M

M

magnetic cue ball
A cue ball that, due to embedded iron content, is responsive enough to a strong magnet that a modern coin-operated bar table with a magnetic ball-return mechanism can distinguish and separate the cue ball from the object balls. Magnetic cue balls are usually the same standard size as the object balls in the set, and near regulation weight, typically 0.5 to 1 ounce (14–28 g) heavier than the object balls. As such they do not suffer the playability problems of either excessively dense, ceramic "rock" or notable oversized "grapefruit" cue balls, and demonstrate only minimal smash-through. Magnetic balls are standard equipment in some leagues, including the VNEA. Magnetics come in three construction types of iron embedded in the same phenolic resin or other modern, resilient plastic that the object balls are made of: a solid metal core (prone to being off-center and not rolling true); small metal bars distributed around the interior of the ball (the most common, and less prone but not immune to balance defects); and tiny metal filings throughout the material (the most consistent, only made by one manufacturer, and expensive).
mark
1. The target of a scam or hustle;
2. A foolish person in a pool room;
3. To indicate where something is to be done. To "mark the pocket" means to indicate which pocket you intend to sink an object ball. Contrast fish.
massé

Also massé shot. A steep curve or complete reversal of cue ball direction without the necessity of any rail or object ball being struck, due to extreme spin imparted to the cue ball by a steeply elevated cue. Its invention is credited to François Mingaud. Compare semi-massé.

match
1. The overall competition between two players, two pairs of players or two teams of players, usually consisting of a predetermined number of frames or games (sometimes organized into rounds). There are also specialized match formats where the game number is not predetermined; see race and ahead race for examples.
2. To agree to rise to a higher wager, as in "$100? Yeah, I'll match that" (i.e., basically equivalent to "call a raise" in poker).
match ball
The ball required to guarantee victory in a match. Sometimes used figuratively to mean the last difficult ball required (chiefly British and usually used in multi-frame matches, particularly snooker).
match play
Also matchplay, match-play.

1. Chiefly British: Competitive play in matches with standings consequences, such as local snooker league competition or the World Snooker Championship, as opposed to practice, playing with friends at the pub, or hustling pool for money.

2. Chiefly American: Same as one-on-one as applied to league play. (Definition appears to have been introduced by USA Pool League misapplying the term "match" to what is otherwise termed a "race".)
maximum break

Also simply maximum. In snooker, the highest break attainable with the balls that are racked; usually 147 points starting by potting fifteen reds, in combination with blacks, and clearing the colours. Also called a 147 (one-four-seven). In six-red snooker, the maximum break is only 75 points, due to fewer red balls and thus fewer black-scoring opportunities. See also total clearance.

mechanical bridge
A special stick with a grooved, slotted or otherwise supportive end attachment that helps guide the cue stick – a stand-in for the bridge hand. It is usually used only when the shot cannot be comfortably reached with a hand bridge. In American English, often shortened to bridge or called a bridge stick; the term rake is also common.

An entire class of different mechanical bridges exist for snooker, called rests (see that entry for details), also commonly used in blackball and English billiards.

Mechanical bridges have many derogatory nicknames, such as "ladies' aid", "crutch", "granny stick", and "sissy stick", because of the perception by many amateur players that they are evidence of weak playing skills or technique (the opposite is actually true).

Small mechanical bridges, that stand on the table surface instead of being mounted on sticks, exist for disabled players who do not have or cannot use both hands or arms.

middle pocket
Same as centre pocket.
middle spot
Same as center spot; uncommon.
miscue
A stroke in which the cue's tip glances or slips off the cue ball not effectively transferring the intended force. Usually the result is a bungled shot. Common causes include a lack of chalk on the cue tip, a poorly groomed cue tip and not stroking straight through the cue ball, e.g. because of steering. Also the distinctive metallic sound made when a miscue occurs.
miss
In snooker, a shot where a player fouls by missing the ball on altogether. The miss rule allows for his opponent to have the player play exactly the same shot again, or at least as accurately as the referee is able to reproduce the ball positions. A miss usually occurs when a player makes an unsuccessful attempt at escaping from a snooker. It is a controversial rule aimed at formally discouraging deliberate fouls. In professional snooker, a referee will almost always call a miss on any foul where the player misses the ball on altogether, regardless of how close the player comes to hitting it, however no miss can be called when either of the players requires snookers to win the frame. If a player is called for a miss three times in a single visit while not snookered, he forfeits the frame; to avoid this, players almost always play an easy hit on their third attempt, even if it is likely to leave a chance for the opponent.
missable
Describing a difficult pot: "the awkward cueing makes this shot missable."
money added
Said of a tournament in which the pot of money to pay out to the winner(s) contains sponsor monies in addition to competitor entry fees. Often used as an adjective: "a money-added event". See also added.
money ball
Name for the ball that when pocketed, wins the game, or any ball that when made results in a payday such as a "way" in the game of Chicago.
money game
A game (often actually a race) the outcome of which is the subject of gambling by the players and/or by stakehorses. Participants may use the phrase "this is a money game" to indicate to others that they take the contest more seriously than a casual game and, e.g., are unwilling to make sportsmanlike compromises or do not appreciate distractions. A clear illustration of the latter is in the "two brothers and a stranger" hustling scene in the film The Color of Money.
money, in the
See in the money.
money table
The table reserved for money games or, by extension, the best table in the house. This table is typically of better quality and regularly maintained, and may have pockets that are unusually tight. Money tables in popular venues may be outright reserved for major action.
mushroom
Also mushroomed tip. Leather of the cue tip overhanging the ferrule because of compression from innumerable repeated impacts against the cue ball without proper maintenance of the tip. It must be trimmed off, or it will cause miscues and inaccuracies, as it is not backed by the solid ferrule and thus will compress much more than the tip should on impact. See also burnish.
mushroom trimmer
Also mushroom shaver, mushroom cutter. A sharp-bladed tip tool used to trim the mushroomed portion off a cue tip and restore it to its proper shape.
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