Glory of The Roman Empire

Glory of the Roman Empire is a city-building game set during the height of the Roman Empire, developed by Haemimont Games. The game was released on 26 June 2006 in the United States. The game features a three dimensional game engine and individual modeling of game character behaviors. The game has then been released in Spain and Italy in December 2006 by FX Interactive under the name Imperium Civitas. The difference in naming is explained by the popularity of Haemimont's previous games, Imperium I, II and III, which sold more than 1 million copies in these countries.

In the game, the player assumes the roles of city planner, governor, and military leader. Successful players will need planning skills, economic savvy and—should those fail—military might. Glory of the Roman Empire will challenge gamers to grow a small village into a thriving community through trade with neighbors, while also expanding and defending its borders through more militaristic means. Players will need to focus on the physical and emotional health of the citizenry; as villagers age and mature under strong leadership, they contribute to the development of more advanced societies and larger cities.

A demo was released by Haemimont games on June 14, 2006, and a sequel - Imperium Romanum - was released in 2008.

Read more about Glory Of The Roman Empire:  Features, Glitches, Scenarios

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    Because I do not hope to know again
    The infirm glory of the positive hour
    —T.S. (Thomas Stearns)

    There is one great fact, characteristic of this our nineteenth century, a fact which no party dares deny. On the one hand, there have started into life industrial and scientific forces which no epoch of former human history had ever suspected. On the other hand, there exist symptoms of decay, far surpassing the horrors recorded of the latter times of the Roman empire. In our days everything seems pregnant with its contrary.
    Karl Marx (1818–1883)

    The glory of the farmer is that, in the division of labors, it is his part to create. All trade rests at last on his primitive activity.
    Ralph Waldo Emerson (1803–1882)

    Methinks a Man cannot, without a secret Satisfaction, consider the Glory of the present Age, which will shine as bright as any other in the History of Mankind. It is still big with great Events, and has already produced Changes and Revolutions which will be as much admired by Posterity, as any that have happened in the Days of our Fathers, or in the old Times before them.
    Richard Steele (1672–1729)

    Uprises there
    A mother’s form upon my ken,
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    Thomas Hardy (1840–1928)

    Let us therefore brace ourselves to our duty, and so bear ourselves that if the British Empire and its Commonwealth last for a thousand years, men will still say, “This was their finest hour.”
    Winston Churchill (1874–1965)