Gladiators 2000 - Eliminator

Eliminator

This was the final event of the day, an obstacle course in which both teams took turns relay-style.

One teammate started by climbing a ladder, going down a slide, swinging across a short path of hang tough rings, towards a pair of spinning logs or a ballpit split into two sections. Each log or section represented an answer to a question; the player must run across the log or go through the appropriate section of the ballpit that represents their guess, earning 25 points for a correct answer.

After that, the player jumps off a platform, and comes to two doors, again each one representing an answer to another 25-point question. The correct answer had its door unlocked; if the player chooses the locked door (and in turn, the wrong answer), they have to go back and through the other one.

After going through the door, the player tags their partner, who is show another 25-point question, this time represented by one of two ropes hanging off a plexiglass wall. Regardless of whether the player chooses the right rope, they are given three tries to go over, if they fail, they can go around.

After this, the player must run up a reverse treadmill (after 2 bona fide attempts, the contender was allowed to go up the side), they must then face one more 25-point question, represented by two ropes leading to two paper barriers. They must swing through the appropriate barrier. This also stops the clock. The team with the fastest time earns an additional 50 points, for a possible score of 150 points.

Both teams receive prizes, but the team with the highest score wins extra bonus prizes.

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