Genghis Khan II: Clan of the Gray Wolf, known as Super Aoki Ōkami to Shiroki Mejika: Genchou Hishi (スーパー蒼き狼と白き牝鹿・元朝秘史?) in Japan, is a video game developed by Koei. It is part of Koei's Historical Simulation Series of games, and is the sequel to Genghis Khan. Genghis Khan II was developed and published for MSX, NES, DOS, X68000, PC-98, PC-88, Sega Genesis, SNES, Sega CD and PC Engine. It was remade in 1998 for the PlayStation and was also made available on the Wii Virtual Console in North America on June 8, 2009 and in Japan on May 11, 2010.
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“Genghis Khan, in his usual jodhpurs accessorized with whip, straddled a canvas chair and gloated upon the fairyland he had built. Journalists, photographers, secretaries, sycophants, script girls, and set dressers milled and stirred around him, activity ... irresistibly reminiscent of the movement of maggots upon rotting meat.”
—Angela Carter (19401992)
“We cannot think of a legitimate argument why ... whites and blacks need be affected by the knowledge that an aggregate difference in measured intelligence is genetic instead of environmental.... Given a chance, each clan ... will encounter the world with confidence in its own worth and, most importantly, will be unconcerned about comparing its accomplishments line-by-line with those of any other clan. This is wise ethnocentricism.”
—Richard Herrnstein (19301994)
“Nor second He, that rode sublime
Upon the seraph-wings of Ecstasy
The secrets of the Abyss to spy:”
—Thomas Gray (17161771)
“Pain is real when you get other people to believe in it. If no one believes in it but you, your pain is madness or hysteria.”
—Naomi Wolf (b. 1962)