Rules
One contender faces five Gladiators one by one, and on the whistle has 30 seconds to make their way through the Gauntlet. Each Gladiator is carrying a weapon, most commonly a ramrod or power pads, and must use this to block the contenders path. Contenders receive 10 points for making it through the Gauntlet within 20 seconds and 5 points for completing within 30 seconds. Each Gladiator has their own clearly marked zone within the Gauntlet and must not go outside of it. Gladiators may not double team a contender or use their body weight to pin the contenders down. Whilst pushing contenders with the weapons is allowed, hitting is not. The standard order for Gladiators weaponry is Ramrod, Power Pads, Ramrod, Powers pads, Ramrod. Gladiators may change formation between matches but the weapons order must not change. Contenders must only run into Gladiators, using their body to force themselves past the Gladiator. Pushing is not allowed, nor is deliberately holding onto the Gladiators weapons. Completion of the Gauntlet is different for each territory. In some, the contender must get their entire body out of the Gauntlet, whilst in others, the contender only needs to get any part of their body out for the game to end. If the Gladiator pushes the contender out of the Gauntlet, then the contender restarts moving onto the next Gladiator. If the contender causes themselves to exit the Gauntlet, then they have to restart once again facing the last Gladiator they faced or, in some cases, they forfeit the game.
Read more about this topic: Gauntlet (Gladiators)
Famous quotes containing the word rules:
“No rules exist, and examples are simply life-savers answering the appeals of rules making vain attempts to exist.”
—André Breton (18961966)
“Life is a game in which the rules are constantly changing; nothing spoils a game more than those who take it seriously. Adultery? Phooey! You should never subjugate yourself to another nor seek the subjugation of someone else to yourself. If you follow that Crispian principle you will be able to say Phooey, too, instead of reaching for your gun when you fancy yourself betrayed.”
—Quentin Crisp (b. 1908)
“The values by which we are to survive are not rules for just and unjust conduct, but are those deeper illuminations in whose light justice and injustice, good and evil, means and ends are seen in fearful sharpness of outline.”
—Jacob Bronowski (19081974)