History
In January 2006, the future of the magazine became uncertain after its publisher, Highbury Entertainment, went into administration with debts of GBP £27 million. No subscribers received issue #40 and the next issue (#41) did not appear in the shops, though it should have been out on 26 January 2006. At that time, the magazine's staff could not be contacted and calls to the subscription helpline led to an automated message that said all magazines had been sold. The magazine's website went offline but was available again a few days later.
On 20 January 2006, Imagine Publishing announced that it had acquired GamesTM along with 23 other Highbury titles.
Imagine Publishing has since announced that it will continue to publish GamesTM, resuming with issue #41 which was published in February 2006.
Issue #42 was released on 23 March 2006, with an explanation from its new editor in the introduction, stating that the magazine will undergo an evolution. The magazine has been published according to its usual monthly schedule since.
Issue #43 Stating that the magazine will undergo an evolution. The magazine has been published according to its usual monthly schedule since.
In Issue #62, the "evolution" of the magazine proposed back in Issue #42 finally occurred, when it received its first major overhaul since its inception. Although the content of the magazine was largely unchanged, it received a complete visual makeover as well as the addition of two new regular segments: "Illustrated" pages that highlighted influential games from the past, and "Reader's View", which gave readers the chance to have their own articles featured in the pages of the magazine.
In 2006, GamesTM celebrated its 50th issue.
From 3 March 2008 to 2 December 2009, a German version of GamesTM was released on a (bi)monthly schedule in Germany, Austria and Switzerland.
On 1 April 2008 the Dutch version of GamesTM was first released in the Netherlands and Belgium, with a scheduled 11 issues per year.
As of issue #68, GamesTM introduced "Industry"; a recruitment focused mini magazine built into the magazine that allows game developers, universities and colleges to advertise their job positions and related courses amongst industry focused news editorial and features.
In September 2010, GamesTM celebrated its 100th issue by releasing 100 different covers - limited to 400 prints of each - representing one of the magazine's 100 greatest games of all time.
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