Game of The Amazons - Rules

Rules

White moves first, and the players alternate moves thereafter. Each move consists of two parts: moving one of one's own amazons one or more empty squares in a straight line (orthogonally or diagonally), exactly as a queen moves in chess; it may not cross or enter a square occupied by an amazon of either color or an arrow. After moving, the amazon shoots an arrow from its landing square to another square, using another queenlike move. This arrow may travel in any orthogonal or diagonal direction (even backwards along the same path the amazon just traveled, into or across the starting square if desired). An arrow, like an amazon, cannot cross or enter a square where another arrow has landed or an amazon of either color stands. The square where the arrow lands is marked to show that it can no longer be used. The last player to be able to make a move wins. Draws are impossible.

a b c d e f g h i j
10 10
9 9
8 8
7 7
6 6
5 5
4 4
3 3
2 2
1 1
a b c d e f g h i j
The diagram shows a possible first move by white: d1-d6/g9, i.e. amazon moved from d1 to d6 and fired arrow to g9.

Read more about this topic:  Game Of The Amazons

Famous quotes containing the word rules:

    “A scholar, in his Segmenta, left a note,
    As follows, “The Ruler of Reality,
    If more unreal than New Haven, is not
    A real ruler, but rules what is unreal.””
    —Wallace Stevens (1879–1955)

    “The great challenge which faces us is to assure that, in our society of big-ness, we do not strangle the voice of creativity, that the rules of the game do not come to overshadow its purpose, that the grand orchestration of society leaves ample room for the man who marches to the music of another drummer.”
    —Hubert H. Humphrey (1911–1978)

    “Serious sport has nothing to do with fair play. It is bound up with hatred, jealousy, boastfulness, disregard of all rules and sadistic pleasure in witnessing violence: in other words it is war minus the shooting.
    ”
    —George Orwell (1903–1950)