GameMaker (originally named Game Maker and often abbreviated to GM) is a Windows and Mac IDE originally developed by Mark Overmars in the Delphi programming language. It is currently developed and published by YoYo Games, a software company in which Overmars is involved. GameMaker allows users to create video games without any prior knowledge of programming languages. GameMaker allows users to create games much faster, so it is sometimes used as prototyping engine.
The latest stable Windows release is GameMaker:Studio As of May 2012 and version 7 on Macintosh as of 11 August 2010 (2010 -08-11). Game Maker Studio was released on the 22nd May 2012, with the latest GameMaker Standard release being GameMaker 8.1. Since its initial release in 1999, GameMaker gained many new features, notably 3D graphics support, cross-platform support, as well as a significant user base, with YoYo Games providing free hosting for user-created games.
YoYo Games has just undertaken a serious overhaul of the GameMaker software in the form GameMaker Studio. GameMaker Studio allows development for platforms including iOS, Android, Windows, Macintosh, and HTML5, and more platform options are planned. The main difference between GameMaker Studio and the other GameMaker releases (GameMaker Standard and GameMaker Mac) is the fact that it is possible to export to other platforms. There are also other changes, including the look of the default skin (and the option to change the skin), as well as the removal of some statements in the GameMaker language for ensured compatibility.
Game Maker has a number of programs that can collaborate with its programing, one in which is Ultimate 3D.
Read more about Game Maker: Development History, Design and Uses, YoYo Games
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